SkyBlock Season 12

SkyBlock Season 12

šŸ“… Opening: Friday, May 22, at 19:00
🌐 IP: mc.siderealms.com

Main changes:

Added Dungeons – one of the biggest additions this season! Dungeons will unlock one week after opening to ensure a more balanced start for all players. Every dungeon will be uniquely generated with different mobs, bosses, loot crates, and challenges. There will also be leaderboards where players can compete in different dungeon categories.

Improved farming and economy system – new Harvester tools with upgrade and prestige systems have been added, as well as a new Farming skill ability that gives extra drops. At the same time, multiple economy features have been balanced to improve long-term server progression.

Expanded island missions – new missions have been added and existing ones have been made easier, especially mining category missions. It is now possible to complete up to 8 missions at the same time, and missions for solo, duo, and trio islands have been made more friendly for smaller teams. Rewards for completing each mission row have also been improved.

Added Warzone with PvP activities – KOTH has been added with a point system where the most active players will receive season rewards. An Outpost has also been added, which gives sell and rubies boosters to the island controlling the territory.

Citadel and crate system improvements – farmer and citadel crates can now be rerolled with ranks, and citadel crystals have become more durable and harder to destroy.

Improved spawner system – spawners are no longer locked behind missions, mystery spawners can now immediately give all spawner types, and several new spawner types have been added. Spawners can now also be sold in the shop for part of their value.

Balanced AFK farms and automation – changes have been made to vanilla mechanics to limit overly efficient AFK crop farms and improve the overall balance of the server economy.

Various systems fixed and improved – multiple bugs and exploit possibilities have been resolved, contests and community goals have been improved, and several quality-of-life changes have been made for everyday gameplay.

The full list of changes will be available in our Discord server.

See you on the server May 22 at 7PM!